![]() The relatively high numbers of WESG 2018 and the mess that was iBUYPOWER Masters IV seems to indicate that having more money on the line makes things more interesting by itself for a certain portion of the audience. Prize pool helps the smaller events - Despite the comparatively higher prestige of the DreamHack Open Tours attendants, the event failed to achieve significant viewership even in comparison to other, less meaningful LAN events. (Of course, having three streams on at the same time will inevitably lead to somewhat inflated viewing numbers as many fans will likely try to follow multiple games at once.) This calendar also shows how the BLAST events really were strategically placed around key points in the calendar, book-ending the StarSeries Season 7 finals and dropping in right after IEM Sydney as well. Even with ENCE's Cinderella run leading to a fairly one-sided final, the tournament easily peaked above one million concurrent viewers.īLAST hacked the system - Love or hate what they're doing, the viewer numbers are extremely impressive from the BLAST events, and they've introduced some very shrewd ideas from a live event/logistical standpoint. ![]() There's nothing like the major - Even if it's no TI, the Katowice major is still head and shoulders above everything else in the scene, dwarfing even the closest of competitors. ![]()
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